General Rules

  • Wear your mask at all time on the Battlefield.
  • Use the Honor System; Call your hits. Cheating will non be tolerated.
  • Practice non blind fire. Yous must be able to come across your target.
  • If you see someone cheating, do not argue in-game. Call them out to a referee.
  • Exercise not move, jump over, or modify any obstacles.
  • When you are hit, call it out loud and walk to the respawn area with your arms up high.
  • Make sure y'all've cleared your replica of any ammo and remove your magazine, put on your butt sock and switch your replica to safety when entering the Deadzone.
  • Do non argue with other players. See a referee if you have a business organization.
  • No physical contact.
  • No foul language.
  • Semi-automated just when inside buildings.
  • Exercise not point lasers to a higher place the neck.
  • No sound devices such every bit sound grenades are permitted.
  • Close-toed shoes only.
  • Referees accept the terminal say.

A. Field Protocol

1. Acquire the rules as may exist outlined past a Briefing Referee. Remember these rules and follow them. If in that location are unclear points then arroyo the Conference Referee, or any Referee for clarification.

2. Exist ready to play over again as before long you are eliminated, or the game menses is over, whichever comes first.

3. Listen to all battlefield referees. Failure to respond to or obey the rules of the field can go you suspended and or banned from the battle field.

iv. When in the condom area (Dead Zone) all airsoft weapons volition be cleared of Bulletin board system and magazines. Besides as gear up to safe and take a butt sock on the butt to further ensure the rubber of fellow players.

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B. Basic Rules of Play

one. Condom First!
a. Real firearms and knives are prohibited in the field during game day.

b. All Airsoft weapons must display an orangish muzzle tip and/or clear plastic structure as required by federal police. Orange tape will be supplied if needed.

c. Persons under the influence of drugs or alcohol volition not be permitted to play and will be required to leave the game location.

2. No Facemask – No Play! All players, organizers or referee’due south, and observers are required to wear full-face masks while within the active battlefield.

3. All players volition be subject to the following:
a. Personal Prophylactic Equipment Check – Facemask required; elbow and/or knee pads are optional. Players should wear loose plumbing equipment clothing, long sleeves, pants and closed shoes

b. Magazine and Ammunition Check – Maximum allowable BB weight is .20 grams-.30 grams. No metal Bulletin board system.

c. Muzzle Velocity Bank check â€" Allowable Guns must shoot at less than 400 fps. Whatever gun shooting over these standards must be de-tuned to run across this requirement earlier being allowed for use in the playing field.

4. Start and End of Play.
a. No players are to fire their weapons inside the safe zone and are only permitted when instructed to test their airsoft weapon part in the battlefield with confront protection on, as in the mode of the actor playing in a game, to ensure safety of the individual and anyone else on the game field.

b. Start and end of play volition exist indicated only by the game officials.
In one case end of play has been sounded, all players must immediately remove any
magazines from their guns, point the muzzle of the gun in a rubber management
clear the weapon and proceed to safe surface area. Before entering the safe area, guns must be cleared, placed in safe way, and have the barrel sock in identify.

5. Players are NEVER to shoot opponents not wearing Facemask, but instead yell “EYES ON” as a warning and report the incident to the game organizers.

6. Those defenseless not following the prescribed condom measures are bailiwick to penalties by referees.

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C. Elimination!

i. A straight hit on whatsoever part of the player'due south body constitutes a "impale" or elimination.
This includes hits on the person'south wearable, headgear, and equipment attached to his/her body that would be in the straight path or trajectory of the BB to the targets torso. The merely exception will be hits on the person'southward gun. If the player’s gun is striking, he/she may switch to a secondary weapon or participate by acting as an unarmed combatant. (Some scenario rules may apply and/or alter elimination'south to permit for resurrections or player "injuries" according to the pre-game conference.)

2. Ricochets will not be considered direct hits, intentional, or otherwise.
Penetrating shots are those passing through grass, bush, leaves, or thin material used for comprehend. They are not considered ricochets even if their trajectories may exist somewhat deflected. Instead, they are to exist considered as straight hits if they make contact with the targets on the other side.

3. A striking from a actor's own teammate, or "Friendly Burn down", as well counts equally elimination.

4. Hit players are to confirm their emptying by shouting aloud the word(s) DEAD or HIT, and furthermore, should hold their weapon above their head and proceed to the dead zone or respawn. Any role player resuming play, or firing a weapon at an opponent while "Faking Elimination" will be considered cheating and be removed from the game.

5. No Holding or Grappling!
a. Concrete contact between players is not permitted. This is to include excessive shooting of a role player and or a game Referee. If a actor is caught shooting a referee on purpose or supposed accident, the offending player will be removed from game play.

b. Holding on to an opponent, his/her gun, or equipment (Grappling) is non allowed.

c. Exception, however, would be light taps on any part of the opponent's body, gun, and/or equipment. Such action will be considered every bit silent emptying or "Pocketknife Kill" of a item opponent.

6. Avoid Inflicting Unnecessary Pain!
a. Point-blank shooting is discouraged. Players who encounter opponents at point-blank range (less than 10 anxiety away) must first demand their opponentsGive up. The opponent may choose to not surrender and try to escape, at which point the player is immune to shoot at point-bare rangeSEMI AUTO ONLY.

b. Player should immediately stop shooting at opponents that have signified emptying or surrender. eliminated players should make sure their elimination is made conspicuously obvious to avoid getting shot further, or repeatedly.

7. Knives
a. Real knives are banned from SS AIRSOFT Airsoft Games. DO Non bring them. You volition be asked to return them to your vehicle for the duration of the game.

b. Preparation Knives: Plastic and rubber training knives are allowed during games.
i. Knife Kill: A knife impale is defined every bit making contact with an unsuspecting opponent using a preparation pocketknife ii second count.
two. A player eliminated with a pocketknife kill should remove themselves course the field only after released by the eliminating player. This allows the stealth player to movement on or fix for their next step.

8. Dead Men Tell No Tales!
a. Eliminated players must refrain from giving hints, clues, or instructions to other players, all the same active in an on-going game, which may affect the issue of an engagement or a game – specially during a tournament or competition.

b. Referees and observers should likewise refrain from passing information, unless the game in progress is being run as training or learning exercise.

ix. No Time Out!
a. Once game is in play, no call for a fourth dimension out will be entertained except in cases of farthermost emergency such as serious injury or dispute pertinent to game play.

b. Players, who cannot continue in the game for one reason or some other must necessarily eliminate him or herself from the game. They should hold their gun higher up their head and walk back to the safe area.

c. Those who suffer from equipment breakdown, shortage of ammunition and/or air supply, but desire to remain in the game, must necessarily remedy their situation without calling for time out. The thespian must exit from the field in order to repair or re-supply, and then return back in at their appropriate spawn point.

10. Referee Decision is Final!
Rightly or wrongly, the referees' phone call is final. His/her responsibility is to oversee the general conduct and prophylactic of the game, player adherence to the rules and smooth menstruum of game action unhampered by time wasting arguments. Officially assigned referees will be wearing ORANGE markings and Orange cogitating vests, anybody else making field calls without the proper marking will be considered a casual observer. Observer calls may be given due consideration at the discretion of the referee(southward) present.

eleven. Notice Proper Deport At All Times!
a. Bear witness respect for all other players, referees, and other officials.

b. Foul language is strictly forbidden. Repeated offences may lead to elimination from the current scenario or from the battlefield. SS AIRSOFT is a family unit surround and rude or inappropriate behavior is not encouraged or permitted.

c. Respect and follow the rules, every bit outlined. These have been set down to give the best possible considerations for safety, realism, playability, and fairness to all players and observers.

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D. Rules of Date

1. Find boundaries. Players constitute outside the field of play or in an surface area exterior the safety parameters may be eliminated from the battleground or removed from the safe expanse and are subject to dismissal from the facility.

2. Barrier and Building Use
a. Players may but apply on-field barriers and buildings from ground level. Climbing, on top of or through structures poses a safety risk and is forbidden.

b. Players may not enter unauthorized buildings or structures unless otherwise instructed to do so by SS AIRSOFT staff.

c. When inside of a bunker or structure SEMI-AUTO is only permitted as to ensure the rubber of the players on the battlefield, as well equally the use of “SURRENDER” to ensure that the players on the field do non receive excessive bodily harm.

3. Use of Communication Equipment is Immune
a. The use of radio/electronic communications equipment is allowed during the game.

b. Just active players in a game will be allowed to communicate with each other. Anybody found to be relaying strategic and tactical information to players inside the play field will be considered a combatant and may be shot or eliminated. Observer spies will not be tolerated

four. The utilize of lasers is merely permitted to be shining i.due east. pointing on a player’south body everywhere merely the face.
This rule is to include face up mask so to make certain that a laser low-cal does not have the potential to impairment a player’southward eye(south). If there is whatsoever dispute on this
dominion the offending party will be treated nether the same rules as if they were cheating.

Showtime is a formal alert, then second is removal from game, and on tertiary offence
dismissal for the day from playing field.

=== Safe Zones ===
SS Airsoft has a safe zone (The Dead Zone) to retreat to for players who have been striking or who are non playing. It allows them to safely remove their full face guard, have a intermission, a beverage, and of course, reload.

Dead Zone Rules

  • Make certain your replica is cleared of Bulletin board system before you lot enter the Deadzone
  • No magazines in yous replica
  • Your replica must take a barrel sock on.
  • Do not indicate your replica at anyone.
  • You must be in the tent past the fourth dimension limit, if not you will have to look until adjacent round
  • Keep your area organized and clean
  • Secure your equipment
  • No running or horseplay
  • No throwing BBs
  • Wear your mask when entering the field
  • Listen to all battlefield referees
  • Failure to respond or obey the rules can become you suspended and or banned from the battleground
  • Have fun and be a good sport

What to Wait

>>Alarm<<
This is not a game for the faint-hearted

If yous accept tried paintball and loved information technology or you really love commencement-person shooter games, then this is probably going to be the best experience of your life.

The SS Airsoft Indoor Battlezone is a place to practice battlescenes, cull your favorite weapons and enjoy the Existent Bargain. Check out our airsoft games for an thought of the multifariousness y'all can expect.

For first timers, nosotros require long sleeved vesture and total length pants. Wear clothes you don't mind getting muddy or scuffing upwards. Article of clothing strong shoes – boots or running shoes are not bad as this is an agile game.

Once you fall in dear with Airsoft, equally we know you lot will, check out our retail store for your own stylized gear.